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VECON Release Version 1.8  
   

VECON New Features and Fixes


 

 

This release is made on November 19, 2004.
 
Full Support for Chinese Version of Windows:  For previous versions of VECON, the program could have problems reading some file pathnames on systems running the Chinese version of Windows.  This problem has been corrected.
 
Changes for Very Large 3D Surveys:  Previous versions always displayed the entire raypath file after raytracing.  For very large surveys this could be very slow or exceed the available memory.   Now, if there are more than rays, the default is to not initially display the rays.  The fold of coverage map is still always available.  To display rays, select the Display 2D Layer icon to switch to the plan view.  The Select Shot for Display icon will make the cursor active for drawing a polygon around any group of shots.  Right mouse click to close the polygon and return to Display 3D to view the raypaths for the selected shots.
 
Shot/Bin Coverage Relationships:  When working with the 3D bin maps you can now easily investigate the relationship between shot location and reflection coverage.  With the bin map displayed, select the Shot-Ray Density icon to activate the mouse for selecting shots or bins.  With the left mouse button, drag a rectangle to select a group of shots.  The corresponding bins will be highlighted in white.  Using the right mouse button, drag and select a group of bins.  The corresponding shots will be highlighted in white.
 
Faster 3D Array Display:  Changes have been made to make the loading and display of 3D shot and receiver arrays much faster.
 
Manual Editing of 3D Source Arrays:  It is sometimes necessary to remove some of the shots from the regular 3D source array defined in VECON.  An example would be to account for shots skipped due to a river or cultural feature.  To delete shots from a 3D geometry, toggle on the Geometry/Remove Shots pull-down command.  The cursor is now active for removing shots.  Using the left mouse button, define a polygon surrounding the shots to be removed.  Double right mouse click will close the polygon and delete the shots.  Additional polygons can be drawn if necessary.  Toggle Geometry/Remove Shots off to continue with the raytracing.
 
Generic ASCII Loader for 3D Geometry: A data loader is now provided to load ASCII source and receiver files.  The only requirement is that the input files contain a single shot or receiver coordinates per line.  To open the geometry-loading dialog, select the File/Import ASCII Geometry file pull-down command.  Enter the filename containing the source locations, number of header lines to skip, and column numbers for the X, Y and Z coordinates.  Enter the same parameters for the file containing the receiver locations.  If both the source and receiver coordinates are in the same file, you can leave the receiver filename blank.  This last option assumes that there are the same number of shots and receivers.
 
Improved Workflow for 2D Model Builder Icons:  When working with the 2D Model Builder, you now move from one icon function to another simply by clicking on the next function you want to perform.  You no longer need to select Cancel when moving from on function to another.
 

Corrected Problem Writing Travel Times to Headers:  VECON writes the first arrival and up to thirteen reflection travel times in the SEGY headers for raytracing synthetics.  If there were more than thirteen reflections, VECON was overwriting the direct arrival time in the headers.  This problem has been corrected.

 
2D Reflection Fold of Coverage:  For 2D reflection raytracing you now display the reflection points color-coded by the number of reflections.  A new icon, On/Off Fold Color Bar, has been added so the color bar scale can be toggled between velocity and fold of coverage.   The user can also change the bin size and immediately see the new fold. 
 
Fold Diagram: A histogram of the 2D fold for reflection raytracing can now be generated.  The Fold Diagram icon will open a new window with the fold histogram for a single reflector.  The interfaces in the model are numbered sequentially when the model is built and the reflecting interface with the lowest sequential number will be displayed first.  Arrow buttons can be used to scroll through all the reflectors that have been raytraced.  The default horizontal axis is set to include  the entire model length.  The user can enter a minimum and maximum offset range to plot.  The user can also select the fold range to be used for the color bar.
 
2D Model Builder Display Changes:  Two changes have been made to assist users building 2D models from image files.  As the cursor is moved in either the image or the model window, the cursor position is also displayed in the other window.  Also, the user can now select the color to use for drawing the interfaces in the image window.  This will make the interfaces easy to interpret, regardless of the colors on the image.  To change the interface colors, select Display/Image Layer Color to open the color palette to select the new line color.  If you Cancel from the color palette, the lines will be color-coded using the velocity colors from the model.
 
Corrected Problem with Large Coordinate Values:  In some cases, 3D projects with seven digit coordinate values would improperly interpolate layer depths.  This problem has been corrected.
 
Updated Documentation and Help:  The User Manual and on-line help files have been completely updated to include all changes.